#pragma once
#include "IAction.h"
#include "ScriptInteraction.h"

#include "lua/lua.hpp"
#include "Main.h"

class CLuaAction : 
	public IAction
{
public:
	CLuaAction(CScriptInteraction *aInfo);
	~CLuaAction();

	bool PrepareAction();
	bool ExecuteAction();
	bool CleanUp();

	lua_State *Engine;

	CScriptInteraction *mExecutionInfo;

};

